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PlanetSide
published by Sony Online Entertainment
With PlanetSide, Sony goes where few MMOGs have dared to tread: into a persistent
world where hundreds of players duke it out first-person shooter style. The
game features a remarkable variety of futuristic vehicles and weaponry, huge
continents to battle over, and an innovative system that allows your character
to gain experience, thereby acquiring access to better equipment. It essentially
tries to blend FPS and RPG, giving players the mouse twitching combat they
love, and the character advancement that makes winning a fight a little more
rewarding. Balancing these elements is not easy, but it's clear that the
developers put substantial thought into how this could be accomplished. Getting Started Undoubtedly the air units have been toned down to keep them from being
too overpowering, and to make them easy to operate with a mouse and keyboard.
In fact, joystick support is poor to none at this point. For the most part,
everything is handled with standard FPS controls and is relatively easy to
adapt to. There is however, a considerable learning curve to PlanetSide.
This is due to the large variety of equipment in the game, much of which
performs special tasks relative to capturing and powering bases, creating
mobile spawn points and resupply terminals, and so on. It can seem daunting
to a beginner with only 4 certification points to spend, so if you don't
want to go back and read the manual, you may find your first few hours rather
trying. Fortunately, you can pick up a couple Battle Ranks just by blasting
away on the shooting range for a while.
Battle and Command Rank It is a surprisingly functional system which provides acceptable flexibility
while still preventing a single character from having everything. I would
like to see small amounts of experience doled out for support tasks like
engineer and medic. There are benefits associated with these skills, but
by themselves it's difficult to say whether they are worth the certification
points. On the other hand, most experience comes from being part of a successful
squad, and support roles could be said to benefit a squads overall performance. PlanetSide places a lot of emphasis on team work. You are able to accumulate
a little experience on your own if you manage to frag a few enemies, but
the real gravy lies in taking well defended bases, which requires a semi-organized
group of players. The bulk of your experience will be earned as a member
of a squad. In a world spanning ten continents, with ten bases on each continent, getting players into the battle quickly is a major concern because you certainly don't want to run for long on a map this size. PlanetSide has several features designed to facilitate this process, including vehicles that operate as mobile spawn points, but none of them are capable of providing players with the kind of non-stop action they will find in shooters like Battlefield 1942 or Counter-Strike. There is an "Instant Action" button, but frankly, it has failed me most of the times I've tried it. It doesn't work from your team's Sanctuary, and it won't take you to a hot spot on another continent. This means you must get around using warp gates, which have very limited connections, or the infamous High Altitude Rapid Transit shuttle. The shuttle leaves every ten minutes and allows you to drop down practically anywhere on the game map. Unfortunately, if you're a few seconds late, you can easily find yourself standing around for ten minutes wishing you were playing a different game. Next page > Capture the Base > Page 1, 2
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