Guild Wars 2 launched on August 28, and I've been putting as much spare time as I can find into the game since then. The developers have always had a different vision of what an online RPG should be, and the original put many of their principles into practice. Guild Wars 2 takes the franchise in a more ambitious direction while remaining highly accessible and foregoing subscription fees. These are my first impressions of this new MMORPG from ArenaNet.

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