Diablo 3 finally launched on May 15th, and the requirement for a constant Internet connection even when playing solo has caused quite an uproar, especially since the servers weren't able to handle the intial rush of players. This is commonplace in the MMORPG world, but it's something relatively new for single-player fans. Here's a breakdown of what they've done, why they've done it, and why people are upset about it.

Comments