Pirates of the Burning Sea Reduces Servers
Wednesday April 16, 2008
Most people playing the game probably saw this coming, but Pirates of the Burning Sea, the recently launched naval combat MMORPG from Flying Lab Software, is going from 11 servers down to 4. "Through feedback from our players and evaluation of our server populations, it has become clear that key game features require populations of higher density in order to function at optimum levels. When you take into account both the disparity in player time zones and the delayed launch of our title in some countries, we were spreading our overall population too thin." The 4 servers that aren't getting cut are Roberts, Blackbeard, Rackham, and Antigua. Details on how character transfers will be handled are available on the official site.


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