An introduction to the upcoming MMORPG, Neverwinter, from Cryptic Studios, Wizards of the Coast, Hasbro, and Perfect World.
A preview of the multiplayer online game World of Warplanes from Wargaming.
A preview of MechWarrior Online, an upcoming online mech shooter from Piranha Games.
Richard Garriott and Mark Jacobs have both taken to Kickstarter in an effort to fund their latest games. This is a quick comparison of the proposed projects, Shroud of the Avatar and Camelot Unchained (working title).
When servers are overloaded from the initial rush, game launches can be a frustrating affair. Some MMORPG fans are resigned to waiting a week or two before plunging into a new release. These are some thoughts on game launches and the issues associated with them.
A breakdown of the new units added to StarCraft 2 multiplayer with the first expansion, Heart of the Swarm, as well as a look at some of the changes made to Battle.net.
An introduction to The Elder Scrolls Online, an upcoming MMORPG from ZeniMax Online Studios.
Meeting demand for the online components of games when they launch can be a challenge, as demonstrated by the recent release of SimCity 5. We return to the once-again-revived debate about always-on DRM.
My first impressions of DC Universe Online, a superhero MMORPG from SOE featuring iconic characters from DC Comics.
Some people love leveling their character in an RPG, while others despise it. Most games in the genre employ character levels, but it's not the only way. Here are some thoughts on the use of character levels in game design.